

Holding down square (Cyclone of Chaos) is a disproportionally powerful attacks with a superb range. Despite the low damage, just spamming s1 repeatedly makes short work of some enemies like Bug swarms. First square attack (s1) comes out almost instantly and has a good range. It's good used in combination with the Ice Magic to freeze a large enemy, but not all enemies can be frozen (or are worth it to freeze). It first resets an enemy's state of frozenness, then makes them either frozen or half-way frozen. It also keeps enemies stunlocked pretty well and prevent them from blocking Kratos' attacks. You can slightly speed up the Rage animation by casting it in air just before landing on ground. dealing damage while already moving to the next place) and works especially well against big groups of weak enemies (like against those Bug swarms). This attack is great for multi-tasking (i.e. The attack has a wide range around Kratos and it automatically homes in on enemies you might not even see.

Kratos releases some souls which automatically target enemies and deal chip damage to them. Soul Rage is one of the most useful attacks in the game. Its animation is also quite quick, so it's the most handy attack for doing Rage break outs with. The damage is not good, but this attack has some other useful properties like knocking enemy Shields off or stunning them for faster mini-games. Fire Rage sets a bomb inside one of the enemies. Kratos is invincible during Rages, so they can be used as a counter attack. The cinematic slowdown of magic casting shouldn't affect autoscrollers, so you can spam magic during these without losing time (except Fire Magic, since it has that QTE prompt, which also slows down surroundings). Use it against flying enemies, or some enemies with long invulnerability periods like the Talos - it's less trouble to shatter than to fight them. Ice Magic is unique in that it freezes enemies instead of dealing damage. It has a pretty quick animation and it deals 2nd most damage.

If you have to use Magic for dealing damage, Fire is usually the best option. They tend to have a pretty awful time / damage ratio since they are so slow and cinematic. Magics generally aren't worth it, except against large enemy groups. Essential tricks to learn (in order of importance)
